๐ฎ Apply here: https://forms.gle/1jRiDXXnHRzdgWsU7
About our game:
VIVALAND is the first life simulation game built with multiplayer in mind from the ground up. The game allows up to 8 players to live in the same town and engage with each other. Players have the ability to create and control their own characters, establish families, build homes, and perform various daily activities such as sleeping, eating, and working. In addition, the game features multiplayer events and world aspects that encourage players to collaborate and play together.
Learn more here: https://vivalandgame.com/
Check out our build mode demo:
https://www.youtube.com/watch?v=NOvUmkXo8A8&t
What Weโre Looking For
Must-Haves:
- A strong interest and deep understanding of the life simulation genre.
- Expertise in designing gameplay mechanics, systems, and features that engage players and align with the game's vision.
- Strong understanding of game design principles and mechanics.
- A portfolio of work demonstrating game design skills and experience.
- Ability to work collaboratively in a team setting.
- Working proficiency in English.
Nice-to-Haves:
- Basic understanding of Unreal Engine and Blender.
- Bachelor's or Master's degree in a related field.
- Experience in multiplayer games
Responsibilities:
- Collaborate with other team members to develop and refine the game's vision and design.
- Design and implement gameplay mechanics, systems, and features that align with the game's vision and target audience.
- Develop and maintain detailed documentation of game design, mechanics, systems, and features.